Online Information for Parents
Advice for Parents - Online Use
Points to note:
Age restrictions are not followed, with many young people lying about their age to enable access to the sites. Many sites are peer led and due to this more and more young people are signing onto the sites without reading the policies and agreements that are attached to them. They want it now so that they can have instant access 24/7 to their friends – many opening accounts without parental knowledge. All accessed via phones, tablets, computers, laptops, and all online gaming consoles. Obvious Issues / concerns that are attached with these sites are Bullying, self harming, suicide, sexting, grooming, trolling, the list goes on.
We receive calls on a daily basis from the schools and families all seeking advice on how to deal with incidents that are being brought into schools due to the young people being on the sites late at night and in some cases 24/7 . If you have not already done so, can I suggest that you visit
YouTube is a place to watch, create and share videos. You can create your own YouTube account, make a music playlist, and even create your own channel, which means you will have a public profile, and it allows you to comment on videos and create video playlists. For younger children there is a separate YouTube for Kids site, with child friendly videos
Snapchat is a photo messaging application developed by Evan Spiegel, Bobby Murphy, and Reggie Brown, then Stanford University students. Using the application, users can take photos, record videos, add text and drawings, and send them to a controlled list of recipients. These sent photographs and videos are known as "Snaps". Users set a time limit for how long recipients can view their Snaps (as of April 2014, the range is from 1 to 10 seconds), after which they will be hidden from the recipient's device and deleted from Snapchat's servers.
According to Snapchat in May 2014, the app's users were sending 700 million photos and videos per day, while Snapchat Stories content was being viewed 500 million times per day.
Instagram is an online mobile photo-sharing, video-sharing and social networking service that enables its users to take pictures and videos, and share them on a variety of social networking platforms, such as Facebook, Twitter, Tumblr and Flickr. A distinctive feature is that it confines photos to a square shape, similar to Kodak Instamatic and Polaroid images, in contrast to the 4:3 aspect ratio typically used by mobile device cameras. Users can also apply digital filters to their images. The maximum duration for Instagram videos is 15 seconds
Twitter is an online social networking service that enables users to send and read short called "tweets". Registered users can read and post tweets, but unregistered users can only read them.
Facebook: After registering to use the site, users can create a User profile, add other users as "friends", exchange messages, post status updates and photos, share videos and receive notifications when others update their profiles. Additionally, users may join common-interest user groups, organized by workplace, school or college, or other characteristics, and categorize their friends into lists such as "People From Work" or "Close Friends". Facebook had over 1.3 billion active users as of June 2014. Ask.FM Ask.fm is a social networking site where users can invite questions from other users on the site or from anonymous users. The site was launched on June 16, 2010 Tiny chat: Online webcam chat with adults and a lot of adult content but the name would suggest its for young people! Omegle
Omegle is a free online chat website that allows users to communicate with strangers without registering. The service randomly pairs users in one-on-one chat sessions where they chat anonymously using the handles "You" and "Stranger" The site now provides a mobile application that lets users chat with strangers from mobile devices. It should also be noted that the site has many problematic users, making it unsafe for children who will encounter sexual content on an almost continuous basis
OoVoo is a video chat and instant messaging client developed by ooVoo LLC for Microsoft Windows, Windows Phone, Mac OS X, Android, iOS and Facebook. It was released in 2007, and is similar in some respects to Microsoft's Skype
Habbo allows users to create their own Habbo character and design hotel rooms, meet new friends, chat with other players, organize parties, look after virtual pets, create and play games and complete quests.
Kik Messenger is an instant messaging application for mobile devices. The app is available on most iOS, Android, and Windows Phone operating systems free of charge. Kik Messenger is modeled after BlackBerry's Messenger. Kik uses a smartphone's data plan or Wi-Fi to transmit and receive messages. Kik also allows users to share photos, sketches, mobile webpages, and other content. Kik Messenger requires users to register a username.
WhatsApp Messenger is a proprietary, cross-platform instant messaging subscription service for smartphones and selected feature phones that uses the internet for communication. In addition to text messaging, users can send each other images, video, and audio media messages as well as their location using integrated mapping features.
Hot or Not began as a rating site that allowed users to rate the attractiveness of photos submitted voluntarily by others. The site offers a matchmaking engine called 'Meet Me' and an extended profile feature called "Hotlists".
Bebo: Users receive a personal profile page where they can post blogs, photographs, music, videos, and questionnaires, which other users may answer. Additionally, users may add others as friends and send them messages, and update their personal profiles to notify friends about themselves.
O2 NSPCC Community Events
If you would like to register your interest for the O2 NSPCC team to attend a community event in your area, please e-mail email@example.com
Your contact info (name, e-mail and mobile number)
The team can deliver workshops to parents about online safety (approx. 1hr) or attend in a different capacity, such as be on hand to show parents how to apply parental controls to their devices.
Any events the O2 NSPCC team attend must be aimed at parents.
Please note: registering your interest does not guarantee they will be able to attend – the team will respond within 5 working days to confirm the next steps.
For more information about the O2 NSPCC partnership, you can visit the O2 website; www.02.co.uk/help/nspcc or NSPCC website www.nspcc.org.uk.